What's the difference between Nuke and Nuke Studio shortcuts?
Nuke Studio includes every compositing shortcut from core Nuke (Node Graph, Viewer, Roto, Curve Editor) plus a dedicated Timeline and Timeline Viewer for editorial work: cutting shots, adding transitions, and managing versions across a sequence.
Do the node-insertion shortcuts (B, C, G, M, R, W) work the same in Nuke Studio?
Yes. They insert the same nodes (Blur, ColorCorrect, Grade, Merge, Read, Write) into the Node Graph exactly as they do in core Nuke, since Nuke Studio uses the same compositing engine.
How do I cycle between Nuke Studio's editing tools?
Q cycles between the move tools (Multi, Move/Trim, Select), R cycles between the edit tools (Ripple, Roll, Retime), and T cycles between the razor tools (Razor, Razor All, Join). Each press switches to the next tool in that set.
Are Nuke Studio's shortcuts the same on Windows and Mac?
Almost entirely. Foundry's documentation says to replace Ctrl with Cmd on Mac; every other key, including Shift combinations and the mouse-button gestures, stays the same.